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View a DDS texture online, free

View .DDS texture files online. Preview game and 3D textures and convert to PNG, free.

Free online viewer
Free, no sign-up, no watermark
Works on desktop, tablet and phone
Keys [ ] change mip level

Drop your .DDS file here

Opens your .DDS file right here.

Opened online.
#000000
Opening file…
0 × 0 px Point at the image to read pixels + − zoom · 0 fit · R rotate · H flip · F full screen · drag to pan

How to view a .DDS file online

No app, no account, no upload.

01

Open your .DDS

Drag a .DDS file straight from your game folder or 3D project onto the viewer, or choose it from your device.

02

View and inspect

Switch between mipmap levels and view each color channel on its own, including the alpha mask.

03

Export a PNG

Save the level and channel you're looking at as PNG, JPG or WEBP for editing anywhere.

What is a .DDS file?

Everything worth knowing about DirectDraw Surface (DirectX texture image).

A DDS file is a DirectDraw Surface texture made by Microsoft for DirectX. Games like Skyrim, Fallout, and Source-engine titles store textures as DDS. To view one, use free XnView MP or IrfanView. To edit it, use Paint.NET or GIMP. To convert DDS to PNG or JPG, open the file in one of those tools and save it in a different format.

Programs that open .DDS files

Windows
GIMP, IrfanView, Paint.NET, Adobe Photoshop + NVIDIA Texture Tools Exporter / Intel Texture Works, XnView MP
macOS
GIMP, XnView MP
Linux
GIMP, ImageMagick / texconv (CLI), XnView MP
Web
Online DDS viewers/converters
.DDS format details
Full nameDirectDraw Surface (DirectX texture image)
DeveloperMicrosoft (DirectX)
First releasedDirectX 7 (1999); modern DX10 header extension added with DirectX 10 (2006)
CategoryImages
MIME typeimage/vnd-ms.dds
Signature44 44 53 20 ("DDS " - DirectDraw Surface magic (note the trailing space))

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Frequently asked questions

Is my .DDS file uploaded anywhere?

No. The decoder runs in JavaScript in the page. Your .DDS file is only available while this tab is open.

Why does my normal map look blue and purple?

That's normal. Normal maps store surface directions as colors. For BC5/ATI2 textures, which keep only X and Y, we rebuild the blue (Z) channel so the map looks the way your engine sees it.

What are mipmaps?

Pre-shrunk copies of the texture, each half the size of the previous one. GPUs pick the right level based on distance, which keeps far-away surfaces smooth and fast. Use the level selector or the thumbnails to inspect each one.

Why can't I open a BC7 or ASTC texture?

These codecs need a much larger decoder. We read their header and tell you what's inside; full decoding is coming soon.

Is the exported PNG lossless?

Yes. PNG export contains exactly the decoded pixels of the level and channel you're viewing. Block-compressed textures are lossy at the source, so the PNG matches what the GPU would show.

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